More work on Hard surface modeling using Vectorworks, Cinema and Corona renderer.
Haven't posted in a while. Been both super busy with client work, and far away from a computer enjoying the summer. Here's some random stuff of late.
Working on Sub-D modeling in Cinema4d. Trying to get better at organic shapes. So much to learn. Fun to create whole species of Beetles though....
Always trying to make it better.
The moving lights series has gotten me interested in more hard surface modeling. Had a bit of time today and put together my own lightsaber. Modeled in Vectorworks and rendered with Corona and Cinema 4D. Nerd alert.
More moving light fixture design. Modeled in Vectorworks and rendered in Cinema4D using Corona renderer.
My design for a totally impractical practical.
Found a good Tumbler model on Turbosquid and thought I would kick it around a bit.
Saw a cool stairwell in the Sam Smith + Logic video for Pray. Thought I would try to build something similar. It's not the type of architecture I usually build or texture. I rushed the lighting so it could use another pass at that.
The original source. Not sure where they filmed.
Working on some quick concept art studies. Been playing with Grass in Corona too.
Slowly coming to grips with my fear of rendering exteriors.
Trying to fill the room with water. Hard to get it too look right. Spoiler alert: The dog lives!
More work on interior lighting and texturing. Here's some details from the last model.
Built a theater on the fly today loosely based on some research. It's built to scale, but not fully dealing with reality. Modeled it all except the chair and the Source 4 that I had in stock.