It’s been a very busy fall and I’ve been focusing on client work mostly. Here are some random experiments - mostly R&D for other projects.

Working on dusk and sunset looks. HDRIs from Shawn Astrom.

Working on scale and exterior sky lighting. Kit bash parts from Andrew Averkin.

Modeled in Vectorworks. “Rigging” and texture practice.

3 hour free form modeling session in Cinema 4D.